Go Public Narratives

21. November 2010 News
Without contextual sensibility, brilliant ideas are unable to put even a foot in our everyday world. The correct initiative within an existing system is just as important as an understanding of and creative openness to the system. For this reason, the questioning of public space is essential in the teaching and research of digital arts. In the field of “Go Public Narratives” one experiments with different concepts of the public and what is commonly accepted as “real”. Public space is becoming increasingly privatized and commercialized.

Gaming Narratives

21. November 2010 News
The Digital Game is the leading media form of the current generation. These games represent digital art in the form of mass media and actively transmit their social relevance. Thus, the semantics and the argumentation structure of digital games are of central importance in the teaching of media art. Innovative game concepts need to be developed in the area of Gaming Narratives. These new works can be critically, pedagogically, or also playfully, motivated.

Manifesto

21. November 2010 News
Institute for Postdigital Narrative (IPN) Michael Bielicky

KEEP PUBLIC / LOCKPICKING – INFOART

07. October 2010 News
Ein langfristig angelegtes Seminar, in dem es vor allem darum geht, Projekte zu realisieren, die sich in unterschiedlichen Umgebungen des öffentlichen Raums abspielen – und zwar sowohl im physische

GPN 10 Live

12. June 2010 News
Es ist zu einer guten Tradition geworden, die von CCC organisierte GulaschProgrammierNacht in den Räumen der HfG stattfinden zu lassen. Diesjähriges Programm der Hacker-Konferenz ist auf entropia.de einzusehen. Und wer nicht dabei sein kann, kann mit etwas Glück den Livestream mitverfolgen: Aus dem Blauen Salon und aus dem Großen Studio.