For an absurd way to create 3D image – Anne-Sarah Le Meur

25. April 2014 Curriculum, Gamelab, Talks
For an absurd way to create 3D image – Anne-Sarah Le Meur
How about playing to invert the organization rules of the physical world? How about forgetting our physical world to generate another world, another space, a breeding of unreasonable dreams and mathematics? Let’s be poets, let’s be artists. Let’s be absurd!!! And let’s smash the 3D space conventions, all the 3D image conventions. Let’s generate an upset space, an ambivalent, cracked or sometimes stratified space. A sensitive, sensual, tactile space! Where non linear temporality and negative light would activate the viewer’s gaze and senses!

[diversity]

31. January 2014 Arbeiten, Gamelab
[diversity]
In [diversity] you will experience different stages of mind, trying to overcome the obstacles, which are preventing you from moving on. Interact with other players but keep in mind that they may see things quite different than you are.The game has been created by

The Spiritual Wanderer

31. January 2014 Arbeiten, Gamelab
The Spiritual Wanderer
The spiritual wanderer is on the journey of his life.He is a modern, self-empowered being impacting the world around him.Free to go wherever he wants, the path he chooses will shape according to his believes and whims.The wanderer can change his mind at any point if it pleases him.All spiritual paths of life stand open, whether he chooses a devout and determined life or prefers to idle and explore.As pilgrim he can dare to take the strenuous path to complete immersion.As flaneur he can chose to stroll around and indulge the diversity.

Will to survive

31. January 2014 Arbeiten, Gamelab
Will to survive
You go through a terrible memory of the past. In order to win, carry your will to survive.A shining orb represents it.Beware of your father who just killed your mother.He will try to stab you.The game has been created byMoritz WäserTill Falkenbergcyby89The game can be found and played onhttp://globalgamejam.org/2014/games/will-survive

Starchild

31. January 2014 Arbeiten, Gamelab
Starchild
Set your outlook and change the way you approach the problems and opportunities on your journey.The game has been created byMartin BuntzWendy FoxMartin NerurkarIt can be found and played onhttp://globalgamejam.org/2014/games/starchild

Slingshot

31. January 2014 Arbeiten, Gamelab
Slingshot
Slingshot is a gravity based physics game, where you control a small spaceship.You get points for being close to planets, but once you run out of fuel you lose.The Sun allows you to refuel - risking a slingshot maneuver that will throw you out of the solarsystem.The original idea was related to the theme in a manner that we wanted to allow the player ot enter his own weight and size, and use those values for the spaceship - however, that turned out to be impossible to balance within the limited timeframe.The game may be played with an XBox 360 Controller.

Shadow Quiz 3D

31. January 2014 Arbeiten, Gamelab
Shadow Quiz 3D
You´ll embark on a journey about the true nature of things and yourself.Take a close look!We hope you have fun!The game has been created byJonas GehringperelinIt can by found and played on:

John Doe

31. January 2014 Arbeiten, Gamelab
John Doe
Adventure game with psychological aspects. Choices that u make will give u answers about who you actually are... Sounds interesting, huh?!The game has been created by:TEAM AWESOMEDevelopment : Przemyslaw MiemczokLevel Design : Team AwesomeSound Design : Vincent Pietrosino

Dispersion

31. January 2014 Arbeiten, Gamelab
Dispersion
You play one Color which is randomly assigned, this color is also determining the path, that you have to follow.The Game is Scrolling automatically upwards. Because you can only follow the path that has the same color as you have, you only focus on your “way” and can not understand the other ways from other colors.The further you progress in the game the faster it gets. Which means you have to focus even more on your possible movements to prevent a game over. In this sense \"We don\'t see things as they are, we see them as we are.\"

2 apart

31. January 2014 Arbeiten, Gamelab
2 apart
2 apart is a cooperation game, where feelings defy the skills of the players and the behavior of the world.The goal is to find your counterpart.The game has been created by:Wojciech JurczykFelix KalkaAndrea KohlmannJens Krug