Set your outlook and change the way you approach the problems and opportunities on your journey.
The game has been created by
Martin Buntz
Wendy Fox
Martin Nerurkar
It can be found and played on
http://globalgamejam.org/2014/games/starchild
Set your outlook and change the way you approach the problems and opportunities on your journey.
The game has been created by
Martin Buntz
Wendy Fox
Martin Nerurkar
It can be found and played on
http://globalgamejam.org/2014/games/starchild
Slingshot is a gravity based physics game, where you control a small spaceship.
You get points for being close to planets, but once you run out of fuel you lose.
The Sun allows you to refuel – risking a slingshot maneuver that will throw you out of the solarsystem.
The original idea was related to the theme in a manner that we wanted to allow the player ot enter his own weight and size, and use those values for the spaceship – however, that turned out to be impossible to balance within the limited timeframe.
The game may be played with an XBox 360 Controller.
It was created by:
Wilhelm Brodt
Peter Petermann
It can be found and played on
http://globalgamejam.org/2014/games/slingshot
You´ll embark on a journey about the true nature of things and yourself.
Take a close look!
We hope you have fun!
The game has been created by
Jonas Gehring
perelin
It can by found and played on:
http://globalgamejam.org/2014/games/shadow-quiz-3d
Adventure game with psychological aspects. Choices that u make will give u answers about who you actually are… Sounds interesting, huh?!
The game has been created by:
TEAM AWESOME
Development : Przemyslaw Miemczok
Level Design : Team Awesome
Sound Design : Vincent Pietrosino
Story : Joanna Varsamos, Charlène Tavares
Art / Design : Joanna Varsamos, Charlène Tavares
It can by found and played on:
http://globalgamejam.org/2014/games/john-doe
You play one Color which is randomly assigned, this color is also determining the path, that you have to follow.
The Game is Scrolling automatically upwards. Because you can only follow the path that has the same color as you have, you only focus on your “way” and can not understand the other ways from other colors.
The further you progress in the game the faster it gets. Which means you have to focus even more on your possible movements to prevent a game over. In this sense “We don’t see things as they are, we see them as we are.”
Because we are red, blue or green, we are biased on our path and it’s even harder to understand other the further you go. To have these specific experience it is best to play together with 2 or even 3 players.
The game has been created by
Fülo
It can be found and played on
http://globalgamejam.org/2014/games/dispersion
2 apart is a cooperation game, where feelings defy the skills of the players and the behavior of the world.
The goal is to find your counterpart.
The game has been created by:
Wojciech Jurczyk
Felix Kalka
Andrea Kohlmann
Jens Krug
Michael Sohm
Justus Ulbrich
It can be found and played on
http://globalgamejam.org/2014/games/2-apart
Reach the goal by using the players sound abilities to defeat enemies.
Only headphones needed.
Splatter satisfaction guaranteed.
Plus emotions.
Developed by:
Mireille Greene
Turon the Great
Jan the Horrible
Nathalie Mitrovic
Andrès Stober
The game can be found and played on:
http://globalgamejam.org/2014/games/talking-dead-real-splatter-puzzle
Ein Spiel und Ausstellungskonzept von
Greta Hoffmann
Realisiert und Umgesetzt durch
Brice Clocher
Ein Spiel von
Ein Spiel von Andreas Reich