IMAGIT – Seminars

Seminars: Prof. M. Bielicky
Media Arts/ Digital Media – Info Art

Overview of seminars related to IMAGIT.

 

IMAGIT
Media Art / Digital Media – Info Art
Prof. M. Bielicky
Seminar: Mondays, 14h – 16h, weekly, room 323 (Entropia)

The international cooperation project IMAGIT takes place at HfG during the summer semester 2016 and the following winter semester 2016/17. Among other things, HfG participates at the creation of an app by reflexive and artistic contribution.

The seminar IMAGIT – The App is primarily dedicated to the topic Big Data and its artistic interpretation within the frame of a communication-based app. Questions about user-motivation to share their data, the ethical responsibility regarding the use of theses data as well as the relevance of a reward-system will be discussed from a theoretical point of view. Single tools to realize and design possible answers to these questions may be worked out and implemented over the seminar. A lively exchange with the project partners HANGAR in Barcelona, brainz in Prague and a visiting-exchange with the Universtiy of Fine Arts in Budapest (May 2016/autumn 2016) will foster the international discussion. Further courses within the frame of IMAGIT at HfG are listed under: //infoart.hfg-karlsruhe.de/

According to individual interests, the interdisciplinary seminar can be joined for one or two semesters. Students of all disciplines are welcome.

 

Go Public goes Turmberg
Media Art/ Digital Media – Info Art
Prof. M. Bielicky
Block-seminar: First meeting 19. April 11h -13h, local inspection 22. April , further dates after consultation.

What exhibition-possibilities offers the public space? What kind of audience do we reach outside of classical cultural institutions? The public space is an alternative cultural space and should be understood and used this way. The series “Go Public” takes action again to oppose the global tendency to privatize public spaces, this time in form of a block-seminar with the goal on a one-day exhibition at the Turmberg. Actions will be planned and conceptualized within three meetings for the experimental one-day exhibition. Furthermore, within this semester, this seminar offers the possibility to join the international cooperation project IMAGIT by focusing on works in the frame of app- and game concepts. Especially topics like interface design, user interaction, data collection, analysis, interpretation and representation as well as user experiences will play a big role. More information follows at the beginning of the semester.

 

GameLab – Making Games
Media Art/ Digital Media – Info Art
Prof. M. Bielicky / Greta Hoffmann
Seminar: Wednesdays, 14h – 17h, room 323 (Entropia)
Starting date: 20.04.2016, 14h

This seminar offers space to realize own artistic projects, focused on interactive media. Participants get support by practical consultation and background information in regards to their works to increase processes in Game Design (brainstorming, pitching, rapid prototyping, play-testing) as well as in aesthetic arrangements (narration, audio-visual interfaces, artistic aspects, connections to Media Arts etc.). A special focus is set on joint discussions and teambuilding as well as joint works to create game-projects with an artistic approach.

Furthermore, within this semester, the seminar offers the possibility to join the international cooperation project IMAGITby focusing on works in the frame of app- and game concepts. Especially topics like interface design, user interaction, data collection, analysis, interpretation and representation as well as user experiences will play a big role. More information follows at the beginning of the semester.

 

Interactive Narrative
Media Art/ Digital Media – Info Art
Prof. M. Bielicky / Martin Buntz
Bock-seminar:
Thursday, 12.05.2016, 10h-13h
Thursday, 19.05.2016, 10h-18h
Friday, 20.05.2016, 13h-18h
Thursday, 26.05.2016, 10h-18h
Friday, 27.05.2016, 13h-18h
Room 323 (Entropia)

The seminar addresses interactive and non-linear forms of storytelling. Different approaches will be presented and analysed in various steps. Based on experiences with analog and digital games the possibilities and borders will be sounded out by small sketches. Own works should be realized within the semester whereby these aren’t limited to games or digital works.

Students of all disciplines are welcome.

Furthermore, within this semester, the seminar offers the possibility to join the international cooperation project IMAGIT by focusing on works in the frame of app- and game concepts. Especially topics like interface design, user interaction, data collection, analysis, interpretation and representation as well as user experiences will play a big role. More information follows at the beginning of the semester.

 

   

195